It’s finally reached the end of the semester, and Comrade Quest’s development is over. It makes me sad that everyone… Read more Comrade Quest Final Release
Category: Comrade Quest Development
This category covers all posts regarding Comrade Quest development.
Successful Beta!
Beta was a success! As a matter of fact, out of the previous three GPL’s that I’ve been in, I’m… Read more Successful Beta!
Night of Beta
Less than eleven hours remain before beta release. I’m nervous, happy, excited, stressed and sleepless all at the same time.… Read more Night of Beta
Beta crunch madness
Tonight we’re having our beta crunch weekend night! Craziness abounds! We’re working hard on just about every aspect of the… Read more Beta crunch madness
Comrade Quest Checkpoint Animations
I’ve been working more on the menus, and animations for the different objects in the level. Here are the assets… Read more Comrade Quest Checkpoint Animations
A Lesson in Leadership
Whew. Yesterday was crazy stressful. We had a huge meeting with the professors, and we’re back to the original melee… Read more A Lesson in Leadership
Comrade Quest Alpha and Feedback
The Tuesday before spring break, we had alpha playtests in GPL. We received valuable feedback from developers from the Fissure,… Read more Comrade Quest Alpha and Feedback

Update: Comrade Quest
Originally posted on Carrie Crossley:
We had our alpha test for Comrade Quest on Tuesday. We definitely have some things to…
Comrade Quest History Part 4
Continued from previous post I got up on stage, calmly pulled up the PowerPoint presentation for Comrade Quest, and began… Read more Comrade Quest History Part 4
Comrade Quest History Part 3
Continued from previous post To become a better speaker, I spent the rest of Wednesday pitching Comrade Quest to as… Read more Comrade Quest History Part 3