I was digging through folders on my computer and stumbled upon an old concept I had started but never finished. Called the Dissolver, it sweeps its prey up using its tentacles and constricts them, like a python. Using these same tentacles, it slowly eases its victim into it’s highly acidic digestive tract. The Dissolver isContinue reading “Dissolver Concept”
Tag Archives: 2D
More Swords in Progress
Once I’m done with these last two swords, I think I’ll work on some vehicle and environment concepts for awhile. I love designing weapons, but I need to expand my repertoire. In other news, I purchased Marmoset Hexels. It’s an inexpensive little program useful for making tiling textures and pixel art. Is it good forContinue reading “More Swords in Progress”
Star Sword Concept
Number three in line of weapon concepts, here is the latest sword I designed. I wanted to do a weapon with a more whimsical theme, akin to the keyblades in Kingdom Hearts. Post commandeered by the US Claire Force
Frost Sword Concept Art
Here’s the second concept in the new rendering style I’ve been working in. This one actually took longer than the previous “evil” sword concept I generated two days ago, despite it being conceptually less intricate. I wanted to achieve a better sense of texture with this frost sword concept, and I like how the hiltContinue reading “Frost Sword Concept Art”
Back In Business
This is a quick post, but I’ve been trying out some new rendering techniques for concept art. Here’s my first go at it- I designed this sword for a video game setting. More to come later! Post commandered by the US Claire Force
Pixel Art Boot Camp #1
post commandeered by US Claire Force
Announcing New Game Dev Project!
I did it! I finally did it. I decided to pay the $100. Now I’m a proud owner of Game Maker Studio and I feel awesome. And also ready to make a game. For now, I’m going to call this game Fight the Darkness, because until something novel comes along, it’s the title that IContinue reading “Announcing New Game Dev Project!”