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C.E. LEWOCZKO

Tag: game development

Shrine: UV Unwrapping

Posted on May 5, 2017 by C.E.Lewoczko

This week I’ve been working on the least fun part of the 3D modeling, UV unwrapping. Thankfully Maya has a… Read more Shrine: UV Unwrapping

3D Modeling- Shrine

Posted on April 21, 2017April 21, 2017 by C.E.Lewoczko

This month I’m working on a 3D model of a Shinto shrine. Added a porch, stairs, railing, and bells. I… Read more 3D Modeling- Shrine

Anti-Drone Gun Modeling #2

Posted on July 9, 2016April 21, 2017 by C.E.Lewoczko

UPDATE 4-21-17: I finished the model around August last year, but never got around to posting it. Here she is!… Read more Anti-Drone Gun Modeling #2

Pixel Art Boot Camp #2

Posted on December 3, 2014 by C.E.Lewoczko

Post commandeered by the US Claire Force

perfecting your pixel art

Pixel Art Boot Camp #1

Posted on November 11, 2014November 11, 2014 by C.E.Lewoczko

post commandeered by US Claire Force

Fix a Bug and More Will Appear

Posted on July 14, 2014July 14, 2014 by C.E.Lewoczko

Hello my readers! It’s been another exciting week in FTD development. Those collision problems I had last week? No more.… Read more Fix a Bug and More Will Appear

Game Maker & Collision Fun

Posted on July 7, 2014 by C.E.Lewoczko

Hello my readers!  From now on, I’ll be updating the USCF blog each Sunday with development progress on Fight the… Read more Game Maker & Collision Fun

Announcing New Game Dev Project!

Posted on June 30, 2014 by C.E.Lewoczko

I did it! I finally did it. I decided to pay the $100. Now I’m a proud owner of Game… Read more Announcing New Game Dev Project!

UI Design & Weapons Concept

Posted on June 23, 2014 by C.E.Lewoczko

I’m going to keep this post short and sweet, because I’m applying for jobs and have a lot coming up… Read more UI Design & Weapons Concept

Comrade Quest Final Release

Posted on May 13, 2014 by C.E.Lewoczko

It’s finally reached the end of the semester, and Comrade Quest’s development is over. It makes me sad that everyone… Read more Comrade Quest Final Release

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